![]() Here are the Weapon List from Best to Good. In the late game, you start getting 5 stars weapon. ![]() Can only occur once every 0.3s.Īfter dealing damage to an opponent with an Elemental Skill, the skill has a 40-80% chance to end its own CD. Normal Attack and Aimed Shot hits increase ATK by 4% and Normal ATK SPD by 1.2% for 6s. Increase Elemental Skill and Elemental Burst DMG by 24%. ![]() Which will regenerate 6 energy for the character. WeaponĬrit hits have a 60% chance to generate 1 elemental orb. In the mid-game, 4 Stars weapon rating become higher. If a Normal Attack or Aimed Shot hits a target within 0.3s of being fired, increases DMG by 36%. However, there are some 3 stars that are the best for Venti. In the early game, most of us doesn't have 4 or 5 stars weapons. If an Elemental Absorption occurred, then their RES towards the corresponding Element is also decreased by 20%.Best Weapons For Venti Best 3 Stars Weapon Targets who take DMG from Wind’s Grand Ode have their Anemo RES decreased by 20%. Increases the Level of Skyward Sonnet by 3. When Venti picks up an Elemental Orb or Particle, he receives a 25% Anemo DMG Bonus for 10s. ![]() Increases the Level of Wind’s Grand Ode by 3. Opponents launched by Skyward Sonnet suffer an additional 12% Anemo RES and Physical RES decrease while airborne. Skyward Sonnet decreases opponents’ Anemo RES and Physical RES by 12% for 10s. New constellation’s passive abilities can be unlocked for Venti each time you obtain a character’s specific item called Stella Fortuna and these upgrades can permanently enhance Venti in various ways.įires 2 additional arrows per Aimed Shot, each dealing 33% of the original arrow’s DMG. Not stackable with Passive Talents that provide the exact same effects. If an Elemental Absorption occurred, this also restores 15 Energy to all characters of that corresponding element in the party.ĭecreases gliding Stamina consumption for your own party members by 20%. Regenerates 15 Energy for Venti after the effects of Wind’s Grand Ode end. Holding Skyward Sonnet creates an upcurrent that lasts for 20s. Unlock 2 more passive talents for Venti on his first and fourth ascension phase. Overall, Venti is one of the best supports in the game at the moment and can deal with some extremely high elemental damage. If an element was absorbed, the Energy of party members of that element will also be replenished.Įven though Venti is more than capable of handling different obstacles in the battle, strategic party selection and teamwork can help you maximize Venti’s abilities. The storm can only absorb one element each time.Īfter unlocking the Talent “Stormeye”, Venti’s energy will be replenished at the end of Wind’s Grand Ode. Contact with any elements causes the storm to absorb that element and deal additional elemental damage. Elemental Absorption may only occur once per use.īy firing an arrow infused with Anemo, Venti creates a fierce storm that sucks in surrounding enemies and deals with Anemo damage. Elemental Absorption If the Stormeye comes into contact with Hydro/Pyro/Cryo/Electro elements, it will deal with additional elemental DMG of that type. After unlocking the Talent “Embrace of Winds”, holding Skyward Sonnet will also create a temporary upcurrent as you fly into the air.įires off an arrow made of countless coalesced winds, creating a huge Stormeye that sucks in objects and opponents and deals continuous Anemo DMG. If the opportunity presents itself you can also use a plunging attack from above. Venti can also use this powerful wind to fly high into the air not only to attack enemies but also to dodge attacks and move around the environment. Hold Skyward Sonnet to summon an even larger wind domain around Venti to deal with a greater area of effect damage and launching enemies into the air. Enemies are launched into the air and fall slowly to the ground. Venti summons a wind domain at the enemy’s location dealing area of effect Anemo damage.
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